It was just a virtual kiss

Video Artist: Juan Poyuan
Participation in Video Programs: Country: Year: , Duration: 7 min 9 sec

Description:

The love story set in the online game World of Warcraft becomes the basis for exploring how players construct their virtual bodies in the digital world and how these bodies extend into digital form. In this process, the game becomes a medium through which players can touch, embrace, and kiss one another, embodying their avatars in different fantasy races. By crossing to the other side of the screen, players create the illusion of physical and emotional connection, overcoming the limitations of their real bodies. This digital construction of the body is heavily shaped by machinima and computer-generated animation. The game world links digital haptic perception with real-world movement, allowing free traversal between the physical and virtual realms.

Being in the game world raises important questions: Are there other ways our bodies can exist? How far can the media really expand to overcome the physical limitations of our bodies? Will new forms of connection and romance emerge from these digital bodies? Are we anticipating entirely new emotional connections?


Juan Poyuan

Poyuan Juan based in Taipei, is an artist, gamer, and internet addict, has long focused on digital games, cyberspace, and cyberqueer with digital archaeology as the core concept of his creative context. With a learning background in visual arts, he reflects on digital technology from the perspectives of sculpture, painting, and printmaking, presenting a new perspective and way of thinking to reflect on and question the meta-setting behind this post-Internet era.
 Poyuan Juan's recent works focus on how to penetrate the technical objects and materials behind digital interfaces and images, thinking about digital technology and the contemporary situation in the digital technology world, and how digitalization reconstructs our perception.